The Ward Digital presence for real neighborhoods The Split

What it costs to build this properly

The Ask

The neighborhood never pays and participation stays free.

The roster

~136,000 lines across eight surfaces, six app entrypoints, 65 files carrying shader code.

Where these salaries come from
Aggregator medians, September 2026 — not offers. US, base pay.
  • Computational geometry SWE — avg ~$180k, quartiles ~$149k–$222k
  • Computer graphics / shader engineer — avg ~$162k, quartiles ~$140k–$173k
  • Technical artist — avg ~$71k, typical ~$65k–$77k
  • Senior SWE, St. Louis — ~$135k–$173k; general SWE ~$95k–$138k
  • Nonprofit ED — St. Louis avg ~$111k; $45k–$70k under $1M revenue
  • Market spread — NYC ~$200k–$290k · SF Bay ~$149k–$236k · Chicago ~$155k–$220k · Denver ~$150k–$215k · Austin ~$160k–$230k · St. Louis ~$100k
1.60×
Revenue assumptions
$0

3
12
$8k
$10k

Retail · services · tickets · events · memberships

3
$105k

22%

The courier is paid 75% of it. ▶ The Split

5%
5.0%

Retail, services, tickets, events. Nothing is built for this yet, and it has no service charge to sit inside.

$60k

Runs the neighborhood — local moderation, trust & safety, the merchant relationships. Supported by what that Ward earns, not by the central studio.

5%

Of everything the Ward collects. The Ward keeps 10.5% of food sold before the Local Host is paid.

0% · $0
Commissioned work

Pouring and looking after a ward is commissioned, not staffed.

$8k
$8k
On top of salary
28%
$60k

The reading · one year

Cost of the roster

Headcount
—
Salaries
—
Payroll tax & benefits
—
Incremental overhead only
—
Pour commissions
—
Ward upkeep
—

Earned by the studio

Neighborhoods poured
—
Support on the installed base
—
The Ward’s share of food orders
—
Fee on other local commerce
—
Earned total
—

Earned by the Local Hosts

Salaries, all wards
—
Local Host share
—
Each Local Host
—

What must be raised

Cost, less what the unit earns
—
Fiscal sponsor fee
—
Underwritten, per year
—
The budget line
—

Net, against neighborhoods

What we take, and what we don’t

Nobody pays to be on it. Revenue comes from transactions and services that happen through the platform, so it follows how much a neighborhood sells — not how much anyone is charged for access.

A townie has checked in on three distinct days in a rolling fourteen, in the neighborhood, server-side; every delivery resolves to a building inside the boundary. Participation is structural, not acquired.

  • 10.5% of food sold, after the courier is paid — and the neighborhood’s own Local Host is paid out of that before the studio keeps any of it. Processing is passed through at cost and is never marked up — what is charged is what is paid — and nothing is charged to a merchant to participate.
  • New capabilities enter an existing Ward, not a new market. Retail, services, tickets and events are in-boundary by construction; they do not require a separate population to be acquired.
  • The unit is a bounded economy with verified-by-presence participants. To a payments institution 10.5% understates it: behind the flow sit merchant relationships, deposits, payments, payouts, and participation in a locally verified economy.
The engineering footprint

Eight distinct surfaces across five engineering disciplines. Counted from the repository, excluding dependencies, archives and scratch.

SurfaceScaleWhat it isWho owns it
Pour engine~30kSkeleton, derive, ribbons, tileGround at 8,184 lines alone. Polygon partitioning, offsetting, corner solvingComputational geometry
Player / runtime~20kScene, slab rendering, street view, camera, post-processing — plus 65 files carrying GLSLReal-time 3D & shaders
Tree & asset pipeline~32kSpecies, atlases, impostors, GLB processing, the salonTechnical artist / pipeline
Authoring portal~19kExtent, Surveyor, the stores behind them — the operator's toolsTools front-end
The Ward app~15kPlace cards (4,478 lines in one file), roles, bulletin, QR, menusProduct front-end
Backend — social2.6kApps Script over Sheets, ~54 actions. Holds identity and guardianshipBackend; and it needs migrating
Backend — commerce~3kSupabase, Postgres, RLS, Stripe, Twilio, dispatch, edge functionsPlatform; payments and PII
Bake & deploy~6kSlab bake, R2 offload, the worker, releaseBuild & release
What is true today

Built and standing

  • ~136,000 lines across eight surfaces, six app entrypoints
  • Lafayette Square fully installed — 1,729 buildings with facades, years, architects, historic status
  • A second under way at Hi-Pointe / DeMun
  • Live at lafayette-square.com; handbook and seven role guides at theward.online
  • Couriers, dispatch, live map, phone verification — running
  • Commerce built: item identity, price of record, 86, the guardian write path, the order contract

Not yet true

  • Pre-revenue — commercial operation has not begun
  • The commerce layer is written but has never run — four deploy steps outstanding
  • Two legal items remain open
  • Insurance unpriced, and a condition of switching delivery on
  • The entity split — infrastructure vs. operator — undecided
  • No fiscal sponsor chosen; no board recruited
  • Identity and guardianship live in a spreadsheet. It works, and it is not where they should stay

What the roster means

  • A studio at full strength is a seven-figure annual budget — a different class of funder than a first community grant
  • Absorption changes the staffing equation: an established organisation may already employ these five disciplines.
  • Custodial staffing keeps it alive and pours towns. It does not develop the product
  • Assembling this team from grants alone is a multi-year fundraising project before a line is written
  • The existing Platform reduces what has to be built. It does not eliminate the people required to operate and extend it.